Spatial Audio Utilities
We have released a series of blueprints for UE4, on the Unreal Marketplace, which allow you to easily create spatialized audio ambiences and one-shots to bring movement and life to your audio.
Marketplace site here
The 'Ambienator' Blueprint actor can help you create immersive audio ambiences. Just add your sounds to one of the different slots provided and they will be automatically randomized and moved around the player in stereo or surround.
The Vectorator Blueprint enables a variety of spatial movement types for your one-shot sound effects.
Download the guide to using our Spatial Audio Utilities here
Preview video:
We've written a brief guide to setting up your project to use binaural (HRTF) panning with the spatial audio utilities, This is good for hearing the spatial movements when using headphones, and a must for VR projects. Download from here
Random Without Replacement Macro
BP based macro that provides the abiity to randomly select an entry within an array, but without repetition - Available here
Blog post describing the asset here
OSC Utility
BP based actor for the management (saving/recalling/parsing) OSC data - available here
Blog post describing the asset here
Visualising LPF Radii
BP based actor that will create toggleable visualizations of LPF settings for every AmbientSound actor in your level - Available here
Blog post describing the asset here
The Game Audio Tutorial (2011 book)
Downloads here
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News
All game levels have been updated to be compatible with UE4.27 - see the Downloads page / Additional Downloads.
All game levels have been updated to be compatible with UE4.24 - see the Downloads page / Additional Downloads.
We have released a series of blueprints for UE4, on the Unreal Marketplace, which allow you to easily create spatialized audio ambiences and one-shots to bring movement and life to your audio - see the Extras page.
All game levels updated to 4.17 - see the Downloads page / Additional Downloads.
All game levels updated to 4.12 + guide and demo of new features - see the Downloads page / Additional Downloads.